head to the forum on skilladdiction and read my thread, afterwards you'll have a good understanding of how TresureHunt is intended to work.
Sadly there are some parts of the construct which are "not working properly", or said otherwise there are logical conflicts if you compare the theory with the praxis. So either of it is wrong, and should be corrected in my eyes.
I know SA is working on it, it just hasn't the highest priority at the moment.
But after all you can play TresureHunt right now - earning tokens, maybe get lucky and find a big prize.
sorry for not explaining here, but I'm tired of talking about TH alone. Unless a discussion will roll up, I'll just link you to my thread.
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