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Thread: WOF Guide

  1. #1
    Join Date
    Oct 2008
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    Default WOF Guide

    Just wondering what is happening with the CashGamers's WOF guide. I have been waiting for this guide for month.

    I want Newws!

  2. #2
    Join Date
    Jan 2008
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    The short guide to WOF!

    * You know the exploit where you can view everyone's scores while your game is running, right? Well, you HAVE to use that exploit every WOF game. Everyone is given a puzzle of similar scoring potential, and you can gauge a lot of things just based off of what everyone else has been scoring.

    If people are scoring high, then you know that RLSTNE (the most common letters in WOF) will probably be on the board, and that there are some high value spins being given out. If people are scoring low, using RLSTNE as your opening letters will not work, and you won't be getting good spins.

    * INTENTIONALLY pick a wrong letter when you spin anything less than 400. If you have 4 turns and spin $350, pick X or Q. Sounds strange, right? Well...it takes more time to get the right letter, re-spin, land on a value, and pick again than it does to guess wrong and quickly pick a new letter. The less time you spend on a puzzle, the more of a speed bonus you get...and you lose about 150 points every time you pick a correct letter and have to re-spin.
    Jacob, aka Meikyousisui on King.com & Worldwinner.com

  3. #3
    Join Date
    Mar 2008
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    236

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    Good start but there are a lot of caveats to these tips, except #1

    #2 - puzzle gauging is helpful but not always bang on. Sometimes a long puzzle might have say, 5 C's and only 1 N and 1 S. Certain word patterns also hint that a certain preposition or article may be found ("the", "and", "of", etc.).

    #3 - Do not agree. I usually throw out 300's but sometimes this comes back and bites me in the ass when I run out of turns :P My general rule of thumb is to burn 300's until I have 2 turns left. The most lose-a-turns you can get in one game is 2, so this strategy will only bite you if you get a puzzle with 2 lose-a-turns and you get them both before you finish acquiring all the consonants needed to fill the puzzle. That being said, if you have 2 lose-a-turns left and need 3 consonants to complete the puzzle, and spin a $300, I will usually 'eat'/use the $300 rather than leave myself with 1 life, 1 or 2 possible l-a-t's left, and 3 spins to go. On the other hand, if I only have 1 consonant left to complete the puzzle, I might burn the $300 and spin again hoping to improve by at least $200 (i.e. get a $500+ spin the next round).

    Sometimes burning a lot of $300's may not actually end up netting you a higher score. My personal experience is that you lose between 150 and 175 points per spin. Let's use 150 for simplicity's sake.

    To illustrate my point, let's look at these two scenarios:

    Player 1 burns three $300's and get two $400's and a $450 instead, but has to spin 3 more times.

    net result: $400 +$400 +$450 - (3x$150) = +$800

    Player does not burn any spins and takes all three $300's.

    net result: $300 + $300 + $300 = $900

    This is an example of how complicated/strategic the finer dynamics of WOF can be, and sometimes in bigger competitions with comparable opponents that can be the difference between 1st place and 10th place!

  4. #4
    Join Date
    Jan 2008
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    Yeah, this is why it wasn't really feasible to make a WOF guide. It's all about extremely fine details that you'll pick up and slowly learn in playing.

    All you need to know to start off is that in order to maximize your potential in some games, you'll have to burn some small values and nail the big values on a consonant that appears multiple times. It's also important to find a way to recognize puzzles VERY early on, to better aid in this process. Some people keep a list of all the puzzles they've seen, some people just look for special punctuation marks and word-lengths to help them out (E.G. ------ -------'- --- --- may be instantly recognizable to some as FERRIS BUELLER'S DAY OFF.)

    WOF is primarily a game of experience. A strategy guide, while it can illustrate the general idea, won't help you until you've played a lot of WOF so you can recognize puzzles easily, etc.
    IGN: Meathook

  5. #5

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    Expanding on what Johan said, it's not just about recognizing puzzles -- it's also about recognizing patterns in puzzle categories. I find that certain categories are *far* easier than others. The most difficult, for me, are the generic ones: thing, person, place. They could be just about anything. On the other side of the spectrum, however, are several categories that have patterns to their answers.

    For example, proper name (if more than 2 words) is often of the form occupation first-name last-name -- "ACTOR JIM CARREY" or "SINGER LITTLE RICHARD." Sports team names are often found in this category as well.

    The "What Are You Doing" category is one of the easiest, because you know you have N and G right off the bat (G for the smaller value, N for the higher value, generally).

    "Classic TV" is often of the form "Firstname Lastname AS Firstname Lastname" or "Firstname Lastname STARS IN Showname"

    "Event" can be tricky, but in some cases the answer will begin or an -ING word similar to "What Are You Doing?"

    Etc. etc. The more you play, the more you recognize these things.

  6. #6
    Join Date
    Oct 2008
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    151

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    Alright guys! Thanks alot! Ill keep playing until I recognise easily words pattern.

    & Does WW ban people for using the glitch that let people see other scores while they are playing?
    Last edited by Dieuz; 03-05-2009 at 12:46 PM.

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