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Thread: Gamesnroses Updates

  1. #11

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    Kworb - Also, GamesnRoses outsources some of their games, they would not have access to the source code and that might be preventing them from providing the same layout in the game tournaments.

    Anyway, a question about that... Does this affect people actually playing the games? If GamesnRoses had a steady stream of players, like King, meaning if you entered a money tournament and someone almost always played against you so a winner was decided, except for the high high levels, would it make people play less not having the same layout?

    It would be mor ebeneficial to the players if the same layout was provided, but I dont think it would deter me from playing the games as much if they had a lot of players on their.

    What about you guys?

  2. #12

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    Andrew - Unless you guys have some secret I think the only ways to duplicate game layouts is by seeding the variable as Kworb said, right? Have the server generate the game layout and send it to the tournament players, duplicated.

  3. #13
    Join Date
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    Well I guess you could also generate the layout beforehand, save it somewhere, and let the same tournament use the same layout. You could have a fixed number of different layouts that are already stored somewhere and the game just picks one. There are lots of ways. But I think if I were a programmer working for these sites, I'd use the method I described earlier.

  4. #14

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    The advantage of pregenerating a fixed number of layouts is that we can run a series of bots on each game layout and determine the theoretical maximum high score for each game board.

    For card games the way ours works is by having 100,000 pre generated card dealings and then a layout is selected from there when a new tournament is started.

    I suppose thinking as a player, not having the same layout on swapping games (i.e. our Sweet Swap) wouldn't bother me much as I the board layout isn't as important (Sweet Swap does give the same layout for both users playing in a tournament). In card games however, if I knew that two different games got two different layouts, I probably wouldn't play.

    They do outsource their games but they must have some kind of API integration done already to allow the validation of games / recording of scores. It seems like it would be a matter of constructing a few database tables and asking the game developers to allow their system to feed in some data at the start of the game...

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