Here's my thoughts on making the games fun as possible:
* High production value. Great looking graphics are a must!
* Replayability. Also known as the "addictive" factor. What makes games like Bejeweled 2 and Solitaire so great is that you'll want to play them over and over, even if it's not for money.
* "Secondary" features outside of the game itself. Tournaments should close relatively quickly so that players can receive prizes and continue to play for cash. Pot payouts should favor the players in such a way that someone can reap a profit even after having a short streak of losses.
Still have got a lot of thinking to do, though. This is all in the planning stage...
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Jacob, aka Meikyousisui on King.com & Worldwinner.com
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